#include <window.h>

Public Slots | |
| void | setInputfile () |
| void | addLandPlane () |
| void | addBarPlane () |
| void | addPiePlane () |
| void | addLandTitle () |
| void | addPieTitle () |
| void | removeLandPlane () |
| void | removeBarPlane () |
| void | removePiePlane () |
| void | removeItem () |
| void | removeSelectedPieElement () |
| void | animateMap () |
| void | animatePie () |
| void | animateBar () |
| void | setVisibility () |
Public Member Functions | |
| Window () | |
| Window::Window | ( | ) |
Constructor of window class. It generates the user interface that is split up into manipulation stuff for user and the paint window.
| void Window::setInputfile | ( | ) | [slot] |
loads data from file into our data structure by choosing a file by the help of filedialog
| void Window::addLandPlane | ( | ) | [slot] |
adds new landscape plane to our environment
| void Window::addBarPlane | ( | ) | [slot] |
adds new bar chart plane to our environment
| void Window::addPiePlane | ( | ) | [slot] |
adds new pie chart plane to our environment
| void Window::addLandTitle | ( | ) | [slot] |
adds title for map plane
| void Window::addPieTitle | ( | ) | [slot] |
adds title for pie chart plane
| void Window::removeLandPlane | ( | ) | [slot] |
delets choosen map plane
| void Window::removeBarPlane | ( | ) | [slot] |
delets choosen bar chart plane
| void Window::removePiePlane | ( | ) | [slot] |
delets choosen pie chart plane
| void Window::removeItem | ( | ) | [slot] |
deletes item
| void Window::removeSelectedPieElement | ( | ) | [slot] |
removes selected pie element
| void Window::animateMap | ( | ) | [slot] |
animate map to 2D or 3D
| void Window::animatePie | ( | ) | [slot] |
animate pie chart to 2D or 3D
| void Window::animateBar | ( | ) | [slot] |
animate bar chart to 2D or 3D
| void Window::setVisibility | ( | ) | [slot] |
set visibility of tabwidget if switch between 2D and 3D happened
1.5.4